Archive for the 'Hello GameBoy' Category
Hello World Assignment

hello-world-sswank.asm

hello-world-sswank.gb

Finally i can post!! well it seems like nothing now that we covered it but here is my assignment

AndrewStanton

I pretty much made a kind of dungeon that the screen would load (SC1 helped with its monochrome text).  Then I used William Livengood’s code to make it move.  I have not yet been able to find out how to make it move the desired spaces I would like it too.

I would like it to go down until it reaches block 32 at the bottom, and then go right until it reaches block 32 on the right.  And then I would like it to go up.  I will try to incorporate this into the Hello Sprite probably.

Hello-World-AndrewStanton

Hello-World-AndrewStanton.asm

August Ritchie – Hello World Revision 2

New Kirby, but this time he dances. I learned how loops work. It looks like there is a set limit to how much you can have in a loop. But anyways, He dances and at half-way through he kicks it into overtime.

Kirby Dance .asm File

Kirby Dance .gb File

Alex Siemer – Hello GameBoy

I modified Clint’s code to get the word to scroll diagonally.  Then I added a an overlapping word that took a bit of work to get it just right.

hello-world10.asm

hello-world8.gb

Tien Vo

Program use delays and clear screen. >.>

<.< I’m not good with thinking of a good idea so …… yeah.

helloworld asm

helloworld gb

Mihingu Perera

Hi I’m Mihingu Perera. This is my “HELLO WORLD” game boy code.

hello-world-with-comments2.gb

hello-world-with-comments2.asm

Justin Bollig

Here is my “Hello World” Gameboy code.  My program changes the window pallet to obtain a flashing effect of the “Hello World” text.  Prior to flashing the text, I run the window background through the four colors (shades of grey) available.  I borrowed the heart of the code from John Harrison, and borrowed the delay loop from bburrus.asm.

hello-world-jubo.gb

hello-world-jubo.asm

Daniel Schossow

So my project is pretty simple, but Tommy inspired me with the multi language gameboy.

hello-world-french.asm

hello-world-french.gb

Daniel

Seng Cheong, Lam.

My program starts of with a simple Hello World greeting and then a big “HI” jumping up and down for a while and ends with a “Bye World” statement.

 hello-world-seng.gb

 hello-world-seng1.asm

Josh Johnson Hello Gameboy

joshjohnson.gb

joshjohnson.asm

Here is my very simplistic Hello Gameboy assignment.  Credit to Prof. John.  Starts with Helloworld! then a clear screen then a phrase I put in.